ShowStoryText("You ball up your fists but turn away and sigh, returning to your cabin. As you tuck yourself into your bed you hear the sounds of a fierce battle on the deck, followed by a sharp scream.");
ShowStoryText("When a crewman brings you your breakfast in the morning, it turns out that the cannibal was killed; pulled overboard by " .. CrewName .. ", giving his own life in the process. The crew sent out boats to search, but he was nowhere to be found.");
RemoveAlly("{1}");
AddCaptainsLog("Left the crew to deal some vicious mob justice to a cannibal murderer.");